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 Dark Templar Weapons.

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Necron Lord
Leader of the Dark Templar/Metal Person
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Join date : 2008-07-07

PostSubject: Dark Templar Weapons.   Thu Jul 10, 2008 11:31 pm

Name of Equipment: V-5

Type of Equipment: Pistol

Creator: Britannia Weapons Devision

Ammunition or Energy: Anti-personnel Acid rounds

40 per clip

History: The Dark Templar was the protectors of the Weapons Devision and a few others so they were given some of the best weapons around to help them do their job. So the V-5 was created to help keep the peace around the areas where the scientist were at.

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Name of Equipment: V-15

Type of Equipment: Assault Rifle

Creator: Britannia Weapons Devision

Ammunition or Energy: Anti-personnel Acid rounds

65 per clip

Smoke grenade launcher

History: The V-15 is the standard weapon of the Dark Templar for it has raw firepower as well as long range capabilities. It is also equipped with a smoke grenade launcher.

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Name of Equipment: V-22

Type of Equipment: SMG

Creator: Britannia Weapons Devision

Ammunition or Energy: Anti-personnel Acid rounds

80 per clip

History: The V-22 is used when close range firepower is needed over long range. It is mostly used when the Dark Templar must go into a building.

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Name of Equipment: V-100

Type of Equipment: Sniper Rifle

Creator: Britannia Weapons Devision

Ammunition or Energy: Highly compressed Anti-vehicle acid rounds.

20 per clip

History: The V-100 is a sniper's best friend thanks to the fact that if it hits a target just right it could take out large mechs and vehicles. But doing that is extremely hard and needs a lot of luck.

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Name of Equipment: V-150

Type of Equipment: Light machine gun

Creator: Britannia Weapons Devision

Ammunition or Energy: Anti-personnel Acid rounds

600 per clip

History: When the Dark Templar needs to lay down some suppressive fire they use the V-150

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Name of Equipment: V-300

Type of Equipment: Anti-vehicle

Creator: Britannia Weapons Devision

Ammunition or Energy: Acid filled homing missile

History: When the Dark Templar needs to take out a vehicle then they use this weapon.

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Name of Equipment: ZX9 Battle suit

Type of Equipment: Power Suit

Creator: Britannia Weapons and Robotics Devisions

Ammunition or Energy: Plasma rods

Dual V-200 machine guns equipped with Anti-Light vehicle and personnel Acid rounds. (left arm)
Gauss cannon with grenade luncher (right arm)
Personal Shield (can take 500 normal rounds, 200 Armor piercing rounds, 5 rockets before it burns out and shuts down)

History: The ZX9 Battle suit is used only when extreme firepower is needed, it is a machine that gives the Dark Templar an edge over an enemy since it can take and dish out a good amount of damage. The only problem is that it is quite slow.

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Last edited by Necron Lord on Fri Jul 11, 2008 7:07 pm; edited 3 times in total
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Kasumi Eiki
1st Knight of Rounds
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PostSubject: Re: Dark Templar Weapons.   Fri Jul 11, 2008 7:47 am

Its all approved. Cept for 2 small things.

1. I haven't seen any Gauss cannons in this show. So sorry mate.

2. They aren't anti-vehicle rounds.

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Necron Lord
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PostSubject: Re: Dark Templar Weapons.   Fri Jul 11, 2008 1:46 pm

Neatherwish 00 has a Gauss Cannon, also acid eats through metal. Didn't we talk about that.

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Kasumi Eiki
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PostSubject: Re: Dark Templar Weapons.   Fri Jul 11, 2008 5:20 pm

Vehicles aren't made with average metal. And thats true it does have a Gauss cannon. Meh I guess you can. But Tank hulls can't be melted so still change that.

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Give a man fire and he'll be warm for the day. Set a man on fire and he'll be warm for the rest of his life.
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Necron Lord
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PostSubject: Re: Dark Templar Weapons.   Fri Jul 11, 2008 6:35 pm

There changed it to Anti-Light Vehicle rounds. So it can take down light vehicles but the big ones are safe. But my rifle is still going to be dangerous to Knightmares.

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Kasumi Eiki
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PostSubject: Re: Dark Templar Weapons.   Fri Jul 11, 2008 6:52 pm

Okay. You misunderstood. You can't take down a vehicle with your weapons. Sorry, and your sniper can't. Mine can cuz its a friggin Hadron beam...

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